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We've broken his tutorial into two parts below.
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Both of which are addressed in another Jason Boone tutorial. There are two flavors of Responsive Design: Time and Position. Responsive Design, as the name implies, gives editors greater flexibility working with graphics in Premiere Pro. No doubt they have already become yet another significant differentiator for Premiere Pro among other NLEs. The new Responsive Design tools in Premiere Pro CC 2018 are a groundbreaking approach to motion graphics. It is also where you will enter a name that will identify you on the network. This is the "key," if you will, to project locking in Premiere Pro CC 2018. This Done with Dylan episode goes "under the hood" of Shared Projects, and shows exactly how Premiere Pro is managing the project file.Ī Shared Project workflow begins with enabling Project Locking under Preferences. If you're searching for a definitive resource for understanding Shared Projects, look no further than the following tutorial by certified Adobe Premiere Pro trainer, Dylan Osborn. A Shared Project is accessible to anyone on the network, but only one editor can have write access at any given time. Shared Projects allows editors to collaborate on project files without unintentionally overwriting another editors work. This feature, however, can only be used by editors working on a shared storage network. Hand-in-hand with Multiple Open Projects is the new Shared Projects in Premiere Pro CC 2018. Also, you may want to use Premiere Pro's Project Manager to collect all the files used in each episode when you've completed editing the series. In this case, it is recommended to store commonly used assets, like intros, templates, bumpers, lower thirds, etc., in a location that won't go offline.
How to use adobe premiere pro cc 2018 Offline#
The assets he copied over from episode 5 into episode 6 will go offline if he removes the drive where episode 5 is stored. Borrowing Jason's example, let's say episode 5 and 6 are on different drives. Keep this in mind when working across storage drives. You're simply creating a new reference to where the source media is located. One thing to remember when working with Multiple Open Projects, particularly when moving assets, is you're not moving the source media.